Rythe is a data-oriented C++20 game engine built around an ECS and async job scheduling, offering modular rendering, physics, spatial audio, OpenCL compute and an extensible architecture for game developers.
534opengl,game-development,game-engineRythe is a data-oriented C++20 game engine built around an ECS and async job scheduling, offering modular rendering, physics, spatial audio, OpenCL compute and an extensible architecture for game developers.